package com.xraph.plugin.flutter_unity_widget.utils import android.os.Bundle import com.unity3d.player.UnityPlayer interface IUnityViewDelegate { val unityPlayer: UnityPlayer // val view:IObjectWrapper @Throws(Exception::class) fun onCreate(bundle: Bundle) @Throws(Exception::class) fun onResume() @Throws(Exception::class) fun onPause() @Throws(Exception::class) fun onDestroy() @Throws(Exception::class) fun onLowMemory() @Throws(Exception::class) fun onSaveInstanceState(bundle: Bundle) @Throws(Exception::class) fun onStart() @Throws(Exception::class) fun onStop() }