//Generated lump file. generated by Bee.NativeProgramSupport.Lumping
#include "/Users/zsq/code/zhouran-unity-android2/unityLibrary/src/main/Il2CppOutputProject/IL2CPP/libil2cpp/os/WinRT/BrokeredFileSystem.cpp"
#include "/Users/zsq/code/zhouran-unity-android2/unityLibrary/src/main/Il2CppOutputProject/IL2CPP/libil2cpp/os/WinRT/Environment.cpp"
#include "/Users/zsq/code/zhouran-unity-android2/unityLibrary/src/main/Il2CppOutputProject/IL2CPP/libil2cpp/os/WinRT/File.cpp"
#include "/Users/zsq/code/zhouran-unity-android2/unityLibrary/src/main/Il2CppOutputProject/IL2CPP/libil2cpp/os/WinRT/Initialize.cpp"
#include "/Users/zsq/code/zhouran-unity-android2/unityLibrary/src/main/Il2CppOutputProject/IL2CPP/libil2cpp/os/WinRT/Locale.cpp"
#include "/Users/zsq/code/zhouran-unity-android2/unityLibrary/src/main/Il2CppOutputProject/IL2CPP/libil2cpp/os/WinRT/Process.cpp"
#include "/Users/zsq/code/zhouran-unity-android2/unityLibrary/src/main/Il2CppOutputProject/IL2CPP/libil2cpp/os/WinRT/Win32ApiSharedEmulation.cpp"
#include "/Users/zsq/code/zhouran-unity-android2/unityLibrary/src/main/Il2CppOutputProject/IL2CPP/libil2cpp/os/WinRT/Win32ApiWinRTEmulation.cpp"
